![]() ![]() The manual provides best practices and complete workflow from capturing to creating a reasonably good photogrammetry model of an environment (versus an object) for viewing in real-time in Unity. Some examples in this manual are from the first field trip location made for the project, which is at Prospect Point of Stanley Park, located in Vancouver, BC, Canada. ![]() Metanaut is an indie VR studio based in Vancouver, BC, Canada. The manual is written by Andrew Yao-An Lee of Metanaut. ![]() This project was funded by the UBC Teaching and Learning Enhancement Fund and BCcampus Open Education initiative. We also set out to establish best practices in capturing and preparing photogrammetry for use with Unity. In order to achieve this we have been using hand held cameras and drones to collect photo imagery of real world sites, processing this imagery through photogrammetry software into 3D digital models, and then importing these models into Unity in order to add elements and build out interactivity. Working in collaboration with The Emerging Media Lab and Metanauts ( a dynamic small Vancouver VR start-up), we have been working to create VR field trips that entail photo realistic interactive environments built using photogrammetry techniques, and showcased with the HTC Vive running in Unity.
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